mom_zone_end_draw_mode
Changes the draw mode of the end zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
Changes the draw mode of the end zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
The grid size used to create zones.
Toggles letting you create zones despite map already having both start and end zone.
Controls how many sides each 3D zone line has.
Controls thickness of zone outlines.
Color of the stage zone(s) in RGBA format.
Changes the draw mode of the stage zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
Color of the start zone(s) in RGBA format.
Changes the draw mode of the start zone(s). 0 = Off; invisible, 1 = Outlines, 2 = Outlines as overlays (see through walls), 3 = Faces, 4 = Faces as overlays (see through walls).
Changes the limit speed method used in the start zone. Take into account player z-velocity = 0, Ignore z-velocity = 1.